33 virtual int32 Compile(
class FMaterialCompiler* Compiler, int32 OutputIndex)
override;
34 virtual void GetCaption(TArray<FString>& OutCaptions)
const override;
35 virtual uint32 GetOutputType(int32 OutputIndex)
override;
43 UPROPERTY(EditAnywhere, Category = "Source")
44 EIVSmokeTextureType TextureType;
46 UPROPERTY(EditAnywhere, Category = "MaterialExpression", meta = (ShowAsComponentMask))
49 UPROPERTY(EditAnywhere, Category = "MaterialExpression", meta = (ShowAsComponentMask))
52 UPROPERTY(EditAnywhere, Category = "MaterialExpression", meta = (ShowAsComponentMask))
55 UPROPERTY(EditAnywhere, Category = "MaterialExpression", meta = (ShowAsComponentMask))