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IVSmoke 1.0
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Noise settings for hole shape distortion. More...
#include <IVSmokeHoleData.h>

Public Attributes | |
| TObjectPtr< UTexture2D > | Texture |
| float | Strength = 0.0f |
| float | Scale = 1.0f |
Noise settings for hole shape distortion.
Definition at line 21 of file IVSmokeHoleData.h.
| float FIVSmokeHoleNoiseSettings::Scale = 1.0f |
Noise UV scale. Higher = more detailed patterns.
Definition at line 37 of file IVSmokeHoleData.h.
| float FIVSmokeHoleNoiseSettings::Strength = 0.0f |
Noise strength. 0 = no noise, 1 = full effect.
Definition at line 32 of file IVSmokeHoleData.h.
| TObjectPtr<UTexture2D> FIVSmokeHoleNoiseSettings::Texture |
Noise texture for shape distortion.
Definition at line 27 of file IVSmokeHoleData.h.