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IVSmoke 1.0
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#include <IVSmokeVoxelVolume.h>

Public Attributes | |
| bool | bDebugEnabled = true |
| bool | bRenderSmokeInPreview = true |
| EIVSmokeDebugViewMode | ViewMode = EIVSmokeDebugViewMode::SolidColor |
| bool | bShowVolumeBounds = true |
| bool | bShowVoxelMesh = false |
| bool | bShowVoxelWireframe = true |
| bool | bShowStatusText = true |
| FColor | DebugWireframeColor = FColor(20, 20, 20) |
| float | SliceHeight = 1.0f |
| int32 | VisibleStepCountPercent = 100 |
Editor and runtime debug settings.
Definition at line 109 of file IVSmokeVoxelVolume.h.
| bool FIVSmokeDebugSettings::bDebugEnabled = true |
Definition at line 114 of file IVSmokeVoxelVolume.h.
| bool FIVSmokeDebugSettings::bRenderSmokeInPreview = true |
If true, smoke is rendered during editor preview. Disable to see only debug visualization without smoke.
Definition at line 118 of file IVSmokeVoxelVolume.h.
| bool FIVSmokeDebugSettings::bShowStatusText = true |
Definition at line 133 of file IVSmokeVoxelVolume.h.
| bool FIVSmokeDebugSettings::bShowVolumeBounds = true |
Definition at line 124 of file IVSmokeVoxelVolume.h.
| bool FIVSmokeDebugSettings::bShowVoxelMesh = false |
Definition at line 127 of file IVSmokeVoxelVolume.h.
| bool FIVSmokeDebugSettings::bShowVoxelWireframe = true |
Definition at line 130 of file IVSmokeVoxelVolume.h.
| FColor FIVSmokeDebugSettings::DebugWireframeColor = FColor(20, 20, 20) |
Definition at line 136 of file IVSmokeVoxelVolume.h.
| float FIVSmokeDebugSettings::SliceHeight = 1.0f |
Definition at line 139 of file IVSmokeVoxelVolume.h.
| EIVSmokeDebugViewMode FIVSmokeDebugSettings::ViewMode = EIVSmokeDebugViewMode::SolidColor |
Definition at line 121 of file IVSmokeVoxelVolume.h.
| int32 FIVSmokeDebugSettings::VisibleStepCountPercent = 100 |
Definition at line 142 of file IVSmokeVoxelVolume.h.