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IVSmoke 1.0
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Handles network routing for hole requests. This component enables clients to request holes on VoxelVolumes by routing Server RPCs through the PlayerController's connection. More...
#include <IVSmokeHoleRequestComponent.h>


Static Public Member Functions | |
| static void | RequestPenetrationHole (AActor *Caller, AActor *IVSmokeVoxelVolume, const FVector3f &BulletOrigin, const FVector3f &BulletDirection, UIVSmokeHolePreset *BulletPreset) |
| static void | RequestExplosionHole (AActor *Caller, AActor *IVSmokeVoxelVolume, const FVector3f &ExplosionOrigin, UIVSmokeHolePreset *ExplosionPreset) |
| static void | RequestDynamicHole (AActor *Caller, AActor *IVSmokeVoxelVolume, UIVSmokeHolePreset *DynamicPreset) |
Handles network routing for hole requests. This component enables clients to request holes on VoxelVolumes by routing Server RPCs through the PlayerController's connection.
Definition at line 17 of file IVSmokeHoleRequestComponent.h.
| UIVSmokeHoleRequestComponent::UIVSmokeHoleRequestComponent | ( | ) |
Definition at line 11 of file IVSmokeHoleRequestComponent.cpp.
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Definition at line 148 of file IVSmokeHoleRequestComponent.cpp.
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Definition at line 84 of file IVSmokeHoleRequestComponent.cpp.
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Definition at line 20 of file IVSmokeHoleRequestComponent.cpp.