Definition at line 198 of file IVSmokeShaders.h.
◆ GetBlendState()
| static FRHIBlendState * FIVSmokeCopyPS::GetBlendState |
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| ) |
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inlinestatic |
◆ ShouldCompilePermutation()
| static bool FIVSmokeCopyPS::ShouldCompilePermutation |
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const FGlobalShaderPermutationParameters & |
Parameters | ) |
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inlinestatic |
Source texture to copy. Linear sampler for bilinear filtering. Destination texture size for UV mapping.
Definition at line 221 of file IVSmokeShaders.h.
◆ EventName
| constexpr const TCHAR* FIVSmokeCopyPS::EventName = |
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staticconstexpr |
The documentation for this class was generated from the following file: