7 public IVSmoke(ReadOnlyTargetRules Target) : base(Target)
10 PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
15 PublicDependencyModuleNames.AddRange(
26 PrivateDependencyModuleNames.AddRange(
37 if (Target.bBuildEditor)
39 PrivateDependencyModuleNames.Add(
"UnrealEd");